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Perspectives

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February 6, 2020February 5, 2020  by Jay Castello

Games Are Discovering an Expressive New Tool:
Internet Grammar

How do you pronounce “sdkjflsdkf”?

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January 28, 2020January 27, 2020  by Devin Raposo

Outer Wilds Helped Me Confront the Inevitability of Death

Time and space.

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January 23, 2020January 23, 2020  by Jack Yarwood

Toss a Coin: The Enigmatic Appeal of Gaming’s Greatest Bards

The world’s second-oldest profession has a long history of nonviolence in video games.

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January 16, 2020August 24, 2021  by Michael Goroff

End of an Era:
Why I’m Quitting Battlefield V

After 10 years, the series I love most has finally left me behind.

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January 14, 2020January 13, 2020  by Malindy Hetfeld

Always There for You:
How Fire Emblem: Three Houses Subverts Absentee Parent Tropes

In Fire Emblem: Three Houses, parents are an unavoidable force even in their absence.

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January 8, 2020January 7, 2020  by Andreas Inderwildi

Digital Demonology:
The Historical Origins of Gaming’s Infernal Obsession

Hell to play.

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January 7, 2020January 7, 2020  by Steven T. Wright

Forget Lord of the Rings—
The Witcher III Should Be the New Standard for Fantasy

Toss a coin to your Witcher.

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December 23, 2019August 24, 2021  by Jack Yarwood

Radio Ga Ga: An Exploration of Video Game Radio Stations

Finding the message in the medium.

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December 18, 2019December 17, 2019  by Nick Ransbottom

In The Outer Worlds, Hard Decisions Feel Like an Illusion

Without a balance of good and evil, moral ambiguity loses its purpose.

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December 17, 2019December 17, 2019  by Trevor Strunk

The Muddled, Flavorless Politics of Death Stranding

In trying to say too much about modern America, Hideo Kojima ends up saying nothing much at all.

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